Recommended addons

Started by Chris Liu, Mon 04 Mar 2013, 14:48

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Chris Liu

Mon 04 Mar 2013, 14:48 Last Edit: Wed 13 Mar 2019, 12:49 by Chris Hulme
For Intercity ACARS and repaint textures, please click here

If your FSX is not running as smoothly as you'd like, we suggest you study and try some of the tweaks out detailed on Avsim's FSX tweak guide.

If you are getting Out of Memory Errors (OOMs), please see this guide for more information.

The following addons may enhance your experience in FSX whilst flying with Intercity. We recommend members invest in at least one payware aircraft that Intercity operate. If you would like advice on which addons may be appropriate for yourself, please post in this topic.

• PMDG BAe Jetstream 41
• Majestic MJC8 Dash 8 Q400
• Aerosoft Airbus A320 professional
• FlightSimLabs Airbus A320

• FSX Save ( by Glynn Wilshaw
• FSXWX Weather engine
• Shader 3 Mod for ATI/AMD graphics (shader)
• ENB Serie Mod (post processing lighting effects)
• Roland Herblot weather radar gauge for ASN

• Real Environment Extreme (REX) Texture Direct (environmental textures)
• Flight 1 Flight Environment X (environmental textures)
• TOGA Envtex (environmental textures)
• FS2Crew Voice Commander for PMDG Jetstream 41 (multi crew) 30% off all FS2Crew products for Intercity pilots!
• FS2Crew Voice Commander for Majestic MJC8 Q400 (multi crew) 30% off all FS2Crew products for Intercity pilots!
• HiFi Active Sky (weather engine)

FSX freeware scenery list
Global terrain mesh elevation data (FreeMeshX)
• Berlin (Gernot Zander freeware)
• Cologne/Koln (Ray Smith)
• Düsseldorf (Thomas Ruth, Max Epperlein, Mathias Mueller)
• Knock Scenery & Update (EIKN) (George Keogh)
Milan Linate (LIML) Napulevola
Palermo (LICJ) (FSAIDT)
• Naples (LIRN) NapuleVola
Valenica (LEVC) Akesoft

Photographic scenery (Netherlands 2000)
Airports of Norway (FS Norway)
Photographic scenery
• Various UK airports UK2000 Xtreme free versions
• Edinburgh and Glasgow Scotflight

• Orbx Global Base + vector (scenery textures + vector data)
• Ultimate Terrain X Europe (landclass and vector data)
• Ground Environment X Europe (scenery textures)
• UK2000 VFR Airfields Vol 1-3 (UK airfields)
• UK2000 Xtreme Full (various UK airfields)
...Intercity pilots get 20% off all UK2000 products!
• Horizon VFR X, Vol 1-3 and 7-8 (UK photo scenery)
• Earth Sim Treescapes, Vol 1-3 and 7-8 (autogen trees for Horizon VFR X)
• FTX Orbx Scotland, Germany North etc
Düsseldorf (JustSim/SimMarket or Aerosoft)
Milan Linate (Jetstream Designs/SimMarket)
Cologne/Koln (Aerosoft)
Geneva (FSDT)
Innsbruck (Aerosoft)
Munich (Aerosoft)
Nice (Aerosoft)
Vienna (FlyTampa)
Zurich (FSDT)
Copenhagen (SimMarket I believe)
Oslo (Aerosoft)
Stavenger (Aerosoft)
Dublin (Aerosoft, also Fly-Wonderful-Islands)

Please note we accept no responsibility for the content of external websites, nor addons and products provided by third parties. If you would like suggest an addition to this list, please send a personal message to Chris Liu, user number 1001. Intercity receive no payments from any developers or publishers.[/i][/b]

Richard Myers

Have a look at this site...

Nice freeware scenery for lesser known Spanish Airports.

Chris Liu

I see they've done Valenica (LEVC), which is an Intercity destination from Düsseldorf on the Q400.

Chris Hulme

Thats a nice little find there  8)

Gert Visser

I found this very welcome addon (FREE) on the internet:
Free Mesh for the whole world at 19m (LOD10)
A remakable transformation for the fsx world!!

Gert 1391

Steve Prowse

Hi Gert,

Welcome to Intercity I'm sure you're going to enjoy it here as the rest of us do, if you have any questions feel free to ask here on the forum, we're a friendly bunch  ;) .  The free mesh you found is excellent I loaded some months ago now, this is what Chris said about  Anyway all the best and enjoy this great VA.

All the best



Arron Hartley

I can thoroughly recommend Airports of Norway, which is a freeware. Coverage is great and includes the three destinations we fly to: ENGM, ENZV, ENBR. Link here:

Make sure you install the photopacks too, which are included further down.

Sean Donno

Good stuff on this thread.

Thanks to all contributors  :D

Chris Liu

Tue 02 Jan 2018, 12:00 #8 Last Edit: Wed 20 Mar 2019, 10:13 by Chris Liu
Every so often I get asked which addon products do what in relation to scenery, so I've provided this simple explanation for reference (and for me to copy paste when required ;D )

"Scenery", the world you see in flight simulator, consists of several layers, from bottom to top:
• Mesh. Terrain elevation data (DEM), basically hills! It comes in different LODs (Level of Detail, the higher the LOD the closer the elevation points are) e.g. LOD9-76m (this is what Europe is by default) LOD10-38m, LOD12-9m etc. Typical examples are FreeMeshX, FSGenesis and FSGlobal.
• Global terrain textures. Images that cover the mesh to show fields, towns, forests. Included with the simulator are several continent sized sets, each set containing up to 5 seasons. Common paid examples are FTX Global that replaces all areas, Flight1 Ground Environment X that is available as regional sets, and some free examples are by Adam Mills.
     • Autogen. 3D objects such as buildings, street lamps and trees, which are usually included lined up to terrain texture packs. The location of autogen is determined by both landclass and textures, and the amount you see depends on your settings. A specific autogen only product is FTX Global Trees HD, a free alternative is Aime Leclercq's TreeX, these both update tree textures. Another type is JustFlight Revolution X or Earthsims Treescapes which place autogen objects as per the real world to line up with aerial photography. A final type is Aurora BuildingsHD which replaces the textures on buildings and updates some of the models.
• Landclass. Tells the simulator what global textures should go where, e.g. this is a town, this is a village, this is a golf course, these are fields, this is a forest etc. ORBX OpenLC and Flight1 Ultimate Terrain X are common examples of this.
     • Orthographic/photo scenery Instead of generic textures positioned by landclass data, this is actual aerial photography loaded in to flight simulator. Sometimes this has autogen accurately placed on the top. It usually includes a high LOD terrain mesh. Vector data is required if you want to see moving cars on the photographic roads, this may be included too. Horizon VFR X Photographic, JustFlight VFR Real Scenery, MegaSceneryEarth and Orbx TrueEarth are common examples
• Vector. "Lines" such as streets, roads, rivers, coastlines and railways. ORBX Global Vector is an example of this, Ultimate Terrain is a combined product with both landclass and vector data included
• Environmental textures: the sky, clouds, concrete, water/sea, tarmac/asphalt, moon, sun, railway tracks, taxiway markings and so on. (REX4TD+SC, EnvTex and FEX are the most common)
• Custom objects. These items are placed in specific locations and often made especially, common examples would be custom airport scenery and landmarks (e.g. lighthouses, tall buildings, suspension bridges). These are typically bundled in to a landclass or orthographic scenery.
• Combined packages FTX ORBX Regions are the most well known example, including a LOD11+ mesh, global terrain textures that are specific to the region with new autogen building models on them, vector data that includes less major roads, and custom scenery landmarks such as windfarms, country houses, power stations and others depicted on visual navigation charts. F1 Ultimate Terrain bundles landclass and vector for a specific region.

The most cost effective scenery improvement you can make is to get a global texture pack sitting on top of free mesh, because the textures included with FSX and P3D are low resolution and often poorly coloured. Then an environmental texture product to get sky, sea and airport surfaces looking better. You could now consider a landclass product for areas you regularly fly over, which adds variety and detail. There isn't that much value in vector products for airliners unless you frequently fly along coasts, but they're good for VFR as they'll give you additional roads and railways to navigate with/along.

Chris Liu

Thu 28 Mar 2019, 14:07 #9 Last Edit: Fri 14 Aug 2020, 14:46 by Chris Liu
I'm occasionally asked to recommend components and systems for a particular budget to suit P3D, so I've come up with this specification for Q3 2019 under £1000 excluding peripherals:
• i5-9600k processor with Hyper212 Evo cooler, Gigabyte Z390 motherboard and 8GB-16GB DDR4-3200 RAM (The extra cores/threads of an i7 or i9 are mostly unusable in P3D, it just wants high clock speeds and single core performance).
• RTX2060 or GTX1660 Super graphics (a used GTX980 or GTX1070 has similar performance for a little less. If you have more money then fit an RTX2070 instead. 4GB minimum, suggest 6GB).
• Crucial P1 or P2 M.2 500GB SSD primary storage, Western Digital 2TB 7200rpm secondary storage (If you have the budget can use SSDs exclusively)
• Cases I recommend lots of large but slow fans (at least 92mm and ideally 120 or 140mm) with filters, and installing a reputable 550W+ semi-modular power supply (prioritise reputation, not wattage) is a spec sheet with reputable brands already specified and links to purchase (at your own risk, total £980 as of July 2020)

This build should be good for up to 1440p resolution or a superwide 1080p setup. A 27" monitor such as £185 AOC Q2778VQE or £290 BenQ EW3270ZL would seem a good fit, for those on a budget a 24" 1080p will do.

Update July 2020 AMD Ryzen 5 3600 processor is posting very similar performance to the 9th generation Intel i5 for single thread performance and better multicore performance, for around £100 less (price £890 as of June 2020).

Chris Liu

Fri 14 Aug 2020, 09:58 #10 Last Edit: Fri 09 Jul 2021, 16:00 by Chris Liu
The new MFS20 hardware requirements are different in that MFS leans on the GPU a lot more and can leverage multiple CPU cores, it's also much more hungry for memory, both video and RAM (although P3Dv5 is possibly even more memory hungry!).

The two above specs are still very much applicable but it is worth spending more to get a video card with 6 or 8 GB memory, such as AMD's RX 5600 XT or the RTX 2060. 16 GB RAM is now a minimum, MFS does benefit from 32 GB so that's the ideal if budget will allow. Whilst Intel still leads the way on single thread processor performance this matters much less now, so AMD is suddenly much more attractive, especially if you're not comfortable doing your own overclocking the Ryzen 5 3600 does a reasonable job of automatically overclocking itself.

Intel Comet Lake i5 10600K is perhaps a little quicker than either the 9600K or 3600 in our recommended specs (depending what benchmark you use) but the price is still high as it's new on the market, the money is definitely better spent on the graphic card right now. Having said all that, it's probably worth waiting for the RTX 3000 series graphics card to come out and be benchmarked (announcement expected September) rather than start a build now.

EDIT: i5-10600KF build

Chris Liu

Wed 23 Feb 2022, 13:15 #11 Last Edit: Wed 16 Mar 2022, 17:24 by Chris Liu
Updated build recommendations for 2022. Graphics cards are still silly money at the moment so if you are self-building you may wish to reuse your old graphics card until later in the year when the RTX 4000 series makes an appearance.

i5 12th generation overclockable (£985 without graphics card, £1500 with an RTX 3060 12 GB)
i5 12th generation non-OC (£770 without graphics card, £1300 with an RTX 3060 12 GB)

Update: I have now built the i5-12400F system myself, although I've reused my old GTX980. It's pretty quick, will out perform a i7-10700k in most cases.